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Friday, 12 September 2014

Need for Speed Hot Pursuit 2




Need for Speed Hot Pursuit 2
Hot Pursuit 2 draws primarily from the gameplay and style of Need for Speed III: Hot Pursuit; its emphasis was on evading the police and over-the-top tracks featuring lengthy shortcuts.
As with the original, the player also has the option to play as a police officer trying to arrest speeders. To do so the player rams the speeding vehicle multiple times to disable it. The player must turn on their lights and sirens while in pursuit, and they automatically turn off after arresting the suspect. Police can call for a road block, spike strips, and request help from a helicopter to assist in chasing the target vehicle. At the end, the player is awarded for the cars busted. In the PlayStation 2 version this mode is called You're the Cop mode while in the PC, Gamecube, and Xbox versions it's Be the Cop mode.
Cars that are in this game are listed below : - Ford Mustang SVT Cobra R - BMW M5 - BMW Z8 - Ford TS50 -Mercedes Benz CLK GTR - Vauxhall VX220 - McLaren F1 - McLaren F1 GTR - Lamborghini Murcielago - Lamborghini Diablo VT 6.0 - Opel Speedster - Mercedes Benz CL55 AMG - Lotus Elise - Corvette Z06 ( C5 ) - Ferrari F50 - Ferrari 360 Spider - Ferrari 550 Barchetta - Porsche 911 Turbo ( 996 ) - Porsche Carrera GT - Dodge Viper GTS - HSV Coupe 2.0 - Aston Martin V12 Vanquish -Jaguar XKR
NFS Edition cars are also in this game , the cars are the same as you see above , the cars are just slightly modified .
Races take place in four environments which differ muhammadasadmughal.blogspot.com in atmosphere, with a handful of tracks per environment. The different tracks in an environment are formed by different roads being connected or separated by road blocks. A fictional tropical island, reminiscent of Hawaii, is the most varied environment; the track traverses a city, volcano, waterfall, beach, forest, and two villages. The coastal forest environment, reminiscent of the Washington coast because of its forest and nature, sometimes has foggy weather, but this does not effectively limit visibility during races. The Mediterranean coast which resembles Greece because of the stadium and a building which resembles Parthenon and so-called Alpine environments that resemble Alaska are more homogeneous, with little variation except the occasional short cut. Compared to the original Hot Pursuit, which features weather and day/night variation independent of track, and widely varying environments from snowy mountains over cities to desert, Hot Pursuit 2 tracks have significantly less variation.
Hot Pursuit 2 is also the first in the series to lack an in-car view that was available in preceding Need for Speed titles. There is only a "driver's perspective" view available, without a visible dashboard.

 Race types

All types of modes can only have a certain class of cars to be used. Faster cars are used near the end of the "Championship" and "Ultimate Racer" modes. Delivery is a timed point-to-point dash, with the police in pursuit. This is similar to the delivery mission in Porsche Unleashed while the police pursuit makes it more challenging. Sprint is a point to point race where competitors try to get from one end to the other before their opponent. Time Trial gives players three laps on a level with the goal being to beat the required time to get the gold/silver/bronze medal. Lap Knockout eliminates the last racer in each lap until one player remains the victor. Knockout follows a similar principle, but eliminations are made to the last racer at the end of each race. Several other modes, such as Tournament, Single Race, and Championship/Ultimate Racer are also available.



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Max Payne 2



  Max Payne 2 The Fall of Max Payne
Max Payne 2 is a third-person shooter, in which the player assumes the role of Max Payne, but also plays as Mona Sax in a few levels. Initially, the player's only weapon is a 9mm pistol. As they progress, players access other weapons including handguns, shotguns, submachine guns, assault rifles, sniper rifles, and hand-thrown weapons. To move the game along, the player is told what the next objective is through Max's internal monologue, in which Max iterates what his next steps should be.
When first played, the game only offers one difficulty level that is adjusted on the fly if the game is too difficult for the player. For example, if the player's character dies too many times, the enemies' artificial intelligence is made less effective, while more health in the form of painkillers is made available. After completing the game once, other difficulty levels are unlocked.Two special game modes are also activated: New York Minute and Dead Man Walking. In New York Minute, the player is given a score based on the muhammadasadmughal.blogspot.com time taken to complete each level. The Dead Man Walking mode places Max in one of five scenarios, in which he must survive for as long as possible while fighting off endlessly respawning enemies.
Max Payne 2 allows the player to enable Bullet Time, a mode that slows time, while still allowing the player to aim in real-time, to give the player more time to determine what they want to do. In this mode, the screen's color changes to a sepia tone to act as a visual cue. When in use, the Bullet Time meter will decrease until it is either empty or the player disables Bullet Time mode. The meter will eventually increase when not in use, but can be replenished quickly by killing enemies. To simulate the Bullet Time effect, Max can also execute a shoot-dodge maneuver. When the maneuver is performed, Max jumps in a direction specified by the player, and although Bullet Time is activated while Max is in mid-air, this will not deplete the Bullet Time meter. The combat system has been improved for Max Payne 2; the player can now arm Max with a secondary weapon such as a grenade or Molotov cocktail, and when near an enemy, Max can perform a melee attack. AI players occasionally come to Max's aid, although their death does not affect the gameplay or story.
As with the first game, Max Payne 2's story begins in medias res, opening with Max in hospital, severely injured. Upon being released he is attacked by an assassin and in the process former NYPD Deputy Chief (Now Lieutenant) Jim Bravura is shot. Max escapes into a room where he finds the dead body of his partner, Detective Valerie Winterson.
 The story then jumps backwards in time, back to the end of the last game. In court, Payne is charged with multiple homicides, including the death of another detective (Alex), and mayhem. He is cleared of the charges when it is proven he did not kill Alex, and the other homicides are cleared on Senator Woden's requests (who had promised Max he would do so.) Max, now free, leaves the DEA, and resumes his job as an NYPD detective.
 Two years later, Max is investigating a series of murders by a group of contract killers known as "The Cleaners". Max encounters Mona Sax, who he assumed dead. Wanted for the murder of Senator Gates, Mona is arrested and taken to the police station, despite Max's protests. At the station, Max overhears his new partner, Detective Valerie Winterson, speaking on the phone about Mona. The station is attacked by the Cleaners, who are pursuing Mona. Before they reach her, Mona breaks out of her cell and manages to escape the station. Max meets Mona at her residence, where they fight off the Cleaners who had followed him. They then begin hunting down the people responsible for the attack.
 Their search leads them to a construction site, where Max and Mona defend themselves against the Cleaners. After their foes flee, Detective Winterson arrives and holds Mona at gunpoint. Mona claims that Winterson is there to kill her while Winterson claims that she is merely trying to arrest a fleeing fugitive. After several moments of consideration, Max shoots Winterson, allowing Mona to escape. Before she dies, Winterson shoots Max, leading to his hospitalization.
 The game then resumes from the beginning where he was standing beside the body of Winterson. After Max decides to escape an attack on hospital perpetrated by the Cleaners to protect Jim Bravura as well as himself, he begins looking for answers. Later, he is kidnapped by Vladimir Lem, head of the local Russian Mafia with whom he entered into an alliance years ago. Max learns that the Cleaners work for Lem, who uses them to eliminate the competition to his businesses. Max also learns that Lem is part of a secret organization known as the Inner Circle. Lem plans to kill Woden and gain control of the Inner Circle. Max then learns that Mona is a hired gun for Woden, who has been given orders to kill both Lem and Max. After Lem reveals that Detective Winterson was Lem's mistress, he shoots Max and leaves him for dead. Mona rescues Max and together they go to Woden's mansion to save him from Lem.
 After infiltrating the mansion, Mona knocks Max to the ground in an attempt to follow her orders to kill him, but discovers that her feelings for him keep her from doing so. After realizing that Mona will not kill Max, Lem emerges from hiding and shoots her. Woden then comes out of the house's panic room in a wheelchair (He has cancer which caused and can longer walk), and lunges at Lem, only to be killed in the ensuing struggle. Max and Lem battle until Lem triggers a bomb that he planted in the mansion. After they both drop to the floor below, Max chases Lem through the mansion. Max faces Lem in a firefight and eventually destabilizes the platform below Lem, causing it to fall to the floor below and kill him. Max returns to Mona's side as the police arrive, and she dies in his arms. In an alternative ending, upon finishing the game in the highest difficulty level, Mona survives.


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Farm Frenzy 3



Farm Frenzy 3
The goal in a Farm Frenzy game is to raise animals, process the goods they produce and sell the products for cash. To raise animals, the player must regularly water the grass they eat. A well with a limited capacity supplies the water and costs money to refill. Once the player buys an animal, the animal starts eating grass and dropping goods for the player to pick up. For example, chickens lay eggs, sheep produce wool and cows produce milk. The goods the player picks up are stored in a warehouse with limited capacity. From there, the player may either sell the goods by having a truck transport them to town or turn them into more valuable goods using a specific processing facility.
Predators such as bears sometimes appear on the farm. The player must cage them by quickly and repeatedly clicking on them; otherwise, the predators will toss the other animals off the farm and destroy any goods lying on the ground. In addition to purchasing animals that produce goods, the player can also buy cats and dogs. Cats collect goods that lie on the ground, while dogs chase down predators and prevent them from doing harm.Farm Frenzy 2 introduced an airplane the player can send to town to purchase items the player can't produce on the farm, such as ingredients needed to produce more valuable goods.
Each level in a Farm Frenzy game has a unique set of objectives. These might include owning so many of a particular animal, producing a certain number of goods or having a specific amount of cash on hand. The animal and money goals are checked off as soon as the player completes those objectives, and remain checked off even if the player sells the animals or spends the cash. The game also keeps track of the number of goods the player picks up. If the player uses or sells a good he's collected, the game doesn't reduce the tally. The player must complete the goals for a level within a specific time limit. Skilled players can earn Silver and Gold awards by completing levels within shorter time limits.
When a player completes a level, he earns stars with which he can unlock upgrades. Once an upgrade is unlocked, the player can purchase it while playing a level. (The only exception are the cat and dog upgrades, which make the cats and dogs permanently faster and more intelligent.) Other upgrades are connected to the items found on the farm. For example, the first few well upgrades increase the capacity of the well and reduce the cost of refilling it; the final well upgrade activates automatic watering. When upgraded, processing facilities are able muhammadasadmughal.blogspot.com to process more than one item at once, the truck and plane travel faster and can hold more cargo, and the warehouse increases in size. In order to access certain levels, the player must have already unlocked specific upgrades.


  • System: Pentium III CPU 933 MHz
  • Ram: 256 MB
  • Video Memory: 96 MB
  • Size: 93 MB
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Farm Frenzy 2


Farm Frenzy 2
The goal in a Farm Frenzy 2 game is to raise animals, process the goods they produce and sell the products for cash. To raise animals, the player must regularly water the grass they eat. A well with a limited capacity supplies the water and costs money to refill. Once the player buys an animal, the animal starts eating grass and dropping goods for the player to pick up. For example, chickens lay eggs, sheep produce wool and cows produce milk. The goods the player picks up are stored in a warehouse with limited capacity. From there, the player may either sell the goods by having a truck transport them to town or turn them into more valuable goods using a specific processing facility.
Predators such as bears sometimes appear on the farm. The player must cage them by quickly and repeatedly clicking on them; otherwise, the predators will toss the other animals off the farm and destroy any goods lying on the ground. In addition to purchasing animals that produce goods, the player can also buy cats and dogs. Cats collect goods that lie on the ground, while dogs chase down predators and prevent them from doing harm.Farm Frenzy 2 introduced an airplane the player can send to town to purchase items the player can't produce on the farm, such as ingredients needed to produce more valuable goods.
Each level in a Farm Frenzy 2 game has a unique set of objectives. These might include owning so many of a particular animal, producing a certain number of goods or having a specific amount of cash on hand. The animal and money goals are checked off as soon as the player completes those objectives, and remain checked off even if the player sells the animals or spends the cash. The game also keeps track of the number of goods the player picks up. muhammadasadmughal.blogspot.com If the player uses or sells a good he's collected, the game doesn't reduce the tally. The player must complete the goals for a level within a specific time limit. Skilled players can earn Silver and Gold awards by completing levels within shorter time limits.
When a player completes a level, he earns stars with which he can unlock upgrades. Once an upgrade is unlocked, the player can purchase it while playing a level. (The only exception are the cat and dog upgrades, which make the cats and dogs permanently faster and more intelligent.) Other upgrades are connected to the items found on the farm. For example, the first few well upgrades increase the capacity of the well and reduce the cost of refilling it; the final well upgrade activates automatic watering. When upgraded, processing facilities are able to process more than one item at once, the truck and plane travel faster and can hold more cargo, and the warehouse increases in size. In order to access certain levels, the player must have already unlocked specific upgrades.


  • System: Pentium III CPU 933 MHz
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  • Video Memory: 64 MB
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Chicken Invaders Collection



Chicken Invaders Collection
Chicken Invaders is a series of shoot 'em up video games, developed by InterAction Studios and released for Microsoft Windows, Mac OS X and Linux systems. Currently, there are four (Soon to be five[citation needed]) video games in the series, along with four special editions.
The main theme of the game is a battle between a lone combat spacecraft and a technologically-advanced race of space-faring chickens intent on subjugating (and later destroying) Earth. The games make heavy use of humour, especially in form of parodies of Galaxian, Star Wars and Star Trek.

 Chicken Invaders 2: The Next Wave

Chicken Invaders 2: The Next Wave is the second game in the series. It can be played by one or two players. The player takes command of the same lone spacecraft of the previous and must eliminate the chicken infestation of the solar system. The game features eleven levels, each of which consists of 10 waves of attacking hostiles. In all the waves, chickens attack by dropping eggs which have to be dodged.
Player may collect different items that helps him in the game. Primary weapons may be changed by collecting parcels. Power-ups may also be collected to upgrade the primary weapon. Weapons may be upgraded up to eleven levels. The eleventh level however, is only acquired by collecting ten power-ups. Player may collect and accumulate drumsticks to get missiles, powerful weapons that can wipe out an entire wave.
In all levels, except in the asteroid belt level, the ninth wave has a bonus (usually a new weapon, or extra firepower) awarded for not using missiles throughout the level, while the last wave features a boss
InterAction Studio has also released Chicken Invaders 2: Christmas Edition in which eggs are replaced with Christmas balls and drumsticks are replaced with holly leaves.

Chicken Invaders 3 Revenge of the Yolk

Chicken Invaders 3 Revenge of the Yolk comprises the main game together with Easter and Christmas editions. It is similar to the second version (with up to 4 player cooperative play). It has 120 waves, in 10 levels across 12 systems in the galaxy. There are 30 bonuses. Weapons have 11 power levels, and a secret 12th level, which can only be reached by acquiring an additional 10 powerups after the 10th level powerup (the 20th). There are also eight which are unlocked after repeatedly completing the game.
The plot has the hero heading to Space Burger, famished as usual, when a twinkling behind the sun was spotted. When the hero arrives at that twinkling, he comes upon a giant egg currently under construction, that may or may not be built out of parts of the Mother Hen ship from the last adventure. This egg, known as the Yolk Star, sends out a simple boss chicken to dispose of the hero. But, the player easily destroys it, and then taunts the yolk star. This makes the yolk star angry, so it fires up its lasers to destroy the hero, but instead pushes him into a black hole. The player arrives at the other end of the galaxy, (100,000 light years from the solar system, to be exact.) and battles his way back home. But by the time he gets home, the yolk star is completely built and is almost ready to begin its assault on Earth. Our hero barely makes it in time and begins his assault on the yolk star. He destroys the yolk's shell, and the yolk attempts to retreat, but the player is in hot pursuit, and annihilates the yolk with a resulting explosion followed. Our hero is then congratulated by the narrator, and continues his order at the space burger. "And so, we leave our hero to rest in his laurels, until his Earth-saving abilities are needed again... But that's another story."

  Chicken Invaders 4: Ultimate Omelette

Chicken Invaders 4: Ultimate Omelette  is the fourth game in the series (UO) and is similar to Revenge of the Yolk. It has 120 waves across 12 levels. It includes weapons which can be upgraded through 11 power levels, with a supercharged 12th level. The weapons from Revenge of the Yolk are available as 'unlockables'. Ultimate Omelette unlockables can be purchased individually by collecting keys, which are dropped from destroyed enemies during the course of the game. A new feature in this game is the capability of the player's spaceship to face in any direction depending on the level (it was always facing up in previous games), and the camera can also zoom in muhammadasadmughal.blogspot.com or out depending on the wave (boss fights typically have the camera zoomed out to contain all the action).
The plot begins with the player/hero at Space Burger. An intergalactic portal suddenly opens and a ship known as the millennium hatch-ling comes out. The pilot says his name is Hen Solo and urges the hero to follow him to his galaxy to see the Chickens' latest creation. Eventually convincing him, the hero and Hen solo proceed through the portal to a whole different galaxy. The hero is separated from Hen solo, and flies right into the barrel of the chickens' gargantuan device. Immediately flying out of the way, the hero watches as the machine fires a humongous egg at a battle station that looks very much like the death star from star wars, and the battle station is easily destroyed.The narrator then realizes that the player has stumbled across some kind of testing site for the chickens' "latest contraption of doom". The machine then leaves the scene, and the hero is attacked by a horde of chicken invaders, which he destroys quickly with the help of his new weapon, the Boron Rail-gun. The player also discovers a new weapon known as a satellite weapon, and uses it every so often until it runs out of ammo. The hero then stops at a nearby star system as Hen solo reunites with him, and explains that he emerged a couple star systems away, which is why the hero was separated from his partner. Hen solo then explains that the machine known as the Vitelline Molecular Propulsor, (Or the Egg Cannon) is on its way to Earth, and it is programmed to fire a huge egg at the planet Earth, and then let the sun's heat cook the egg, causing the surface of Earth to encrust and destroy the planet. The two characters team up and proceed through the galaxy to stop the Egg Cannon. After a fight with a Giant robotic Space-crab, The hero and Hen solo split up and take 2 separate routes that the egg cannon could have taken. The Hero meets the Egg Cannon on his route, but the Mother Hen-ship stops him before he can destroy the Egg Cannon. After eliminating the mother Hen-ship, the hero finds Hen Solo, and tells him what happened. Hen Solo then says for the hero to head to the galactic core to stop the egg cannon, and leaves to protect his own galaxy. Our hero continues his journey with the narrator as his guide and companion as he makes it to the core. Instead of the egg cannon, he finds a planetary egg city made by the chickens, and quickly destroys it. Hen solo arrives shortly afterwards, and says that the Egg cannon jumped through the black hole in the center of the galactic core, and says that the hero must go through the black hole. The hero reluctantly agrees since he has no choice. He then arrives at a mysterious galaxy in which he must escape from. The hero flies through another portal, arriving at a star system that is about to explode and go SUPERNOVA. The narrator explains that there is a chance of getting out of this mess by flying towards the explosion and through the black hole that forms in the center of the explosion. The hero once again agrees because there is no other option, and flies through the black hole. He arrives back at the galaxy where the egg cannon was recently, and realizes that he is going in circles. He is then confronted by a group of chickens that appear from a nearby planet. After escaping the attack, he flies through another portal and arrives at the Space Burger corporation's home galaxy. The narrator realizes that there might be a set of portals that lead to different galaxies, even the Milky Way. The hero follows a supply droid and eventually finds a portal to home. After arriving near the center of the milky way, the hero makes his way to the solar system and confronts the egg cannon just as it's approaching Earth. After a long battle, The hero wins and once again returns to the Space Burger, and goes back to his lunch-ordering. "Let us leave our hero to a well-deserved rest; Content in the knowledge that our little home in the milky way is once again safe. For now.


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Snow Bros 1


 Snow Bros 1
The gameplay of Snow Bros is similar to Bubble Bobble, released in 1986. The game supports up to two players, with each player taking the part of one of two snowmen Nick and Tom. Each player can throw snow at the enemies. The player must throw snow at each enemy until it is completely covered, when it turns into a snowball. An enemy partially covered in snow cannot move until it shakes it off.
Once an enemy has been turned into a snowball the player can roll it. The snowball will re-bound off walls, until eventually shattering against a wall. Any enemies the snowball rolls into are eliminated and other stationary snowballs start rolling when the rolling snowball touches them. If the player manages to take out all of the enemies with kicking one snowball (this one snowball may be used to make others bounce around as well and increase the chances to pull this trick off), money in the form of large green bills will fall from the sky. These disappear in a very short amount of time but are worth 10,000 points each, the most the player can get as a bonus.
Every tenth level there is a boss. Each boss can sustain being hit a number of times. In Sega Genesis port, after the 50th level, you play as one of the snow castle princesses.
When a player bowls an enemy over, it may drop a potion bottle. The color of the potion lets the player know what special power-up he or she will acquire:
Red increases walking speed.
Blue increases amount of snow thrown, thus making it easier to cover an enemy in snow.
Yellow increases the distance that snow can be thrown.
Green causes your character to inflate like a balloon while having the ability to fly around screen and knock out enemies for a limited period of time.
The effects of the red, blue, and yellow potion wear off after the player loses a life.
If the player takes too much time to complete a level an evil pumpkin head will come and try to kill the player character. It is invincible but can be stunned and sent to appear somewhere else in the level with snowballs or snow shots. After a short time the evil pumpkin will spawn ghosts that can travel freely through the level and seek the player character. These ghosts can't be killed or stunned, so the player's only hope is to avoid them while eliminating the rest of the enemies to move on to the next screen as soon as possible.
It is revealed in the NES ending that Nick and Tom are human princes.


  • System: Pentium II CPU 400 MHz
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  • Size: 13 MB
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Snow Bros 3


 Snow Bros 3
The gameplay of Snow Bros 3 is similar to Bubble Bobble, released in 1986. The game supports up to two players, with each player taking the part of one of two snowmen Nick and Tom. Each player can throw snow at the enemies. The player must throw snow at each enemy until it is completely covered, when it turns into a snowball. An enemy partially covered in snow cannot move until it shakes it off.
Once an enemy has been turned into a snowball the player can roll it. The snowball will re-bound off walls, until eventually shattering against a wall. Any enemies the snowball rolls into are eliminated and other stationary snowballs start rolling when the rolling snowball touches them. If the player manages to take out all of the enemies with kicking one snowball (this one snowball may be used to make others bounce around as well and increase the chances to pull this trick off), money in the form of large green bills will fall from the sky. These disappear in a very short amount of time but are worth 10,000 points each, the most the player can get as a bonus.
Every tenth level there is a boss. Each boss can sustain being hit a number of times. In Sega Genesis port, after the 50th level, you play as one of the snow castle princesses.
When a player bowls an enemy over, it may drop a potion bottle. The color of the potion lets the player know what special power-up he or she will acquire:
Red increases walking speed.
Blue increases amount of snow thrown, thus making muhammadasadmughal.blogspot.com it easier to cover an enemy in snow.
Yellow increases the distance that snow can be thrown.
Green causes your character to inflate like a balloon while having the ability to fly around screen and knock out enemies for a limited period of time.
The effects of the red, blue, and yellow potion wear off after the player loses a life.
If the player takes too much time to complete a level an evil pumpkin head will come and try to kill the player character. It is invincible but can be stunned and sent to appear somewhere else in the level with snowballs or snow shots. After a short time the evil pumpkin will spawn ghosts that can travel freely through the level and seek the player character. These ghosts can't be killed or stunned, so the player's only hope is to avoid them while eliminating the rest of the enemies to move on to the next screen as soon as possible.
It is revealed in the NES ending that Nick and Tom are human princes.


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